
The experience given for killing a hero is as follows: Summoned units give 50% of this experience.Įxperience for killing creeps is reduced (only in Frozen Throne) to a percentage based on the hero's level: The experience gained after level 1 is (Previous level xp gained+(5*(level+1))). The experience a hero gets for killing a unit is based on the unit's "level". The experience needed to achieve a level is (Previous level's xp needed) + (100*Level). Heroes without a dissipation-animation will turn transparent and disappear on the ground. Undead heroes have different ways of dying, such as the Lich's implosion and the Dreadlord explosion into bats, but a stream of souls will fly upwards from where they died. Instead of decaying down into the ground like most other units, dead heroes will turn transparent and levitate upwards before they disappear (the soul flies to the heavens).

The level cap is 10, but can be changed in custom maps.


He or she earns 1 Ability Point each level and can learn new abilities or improve existing ones. Heroes can level up to become stronger.
